Last night I got together with Annie who had been interested in trying out this Burgundy game I keep going on about. Even in the face of an offer to play a game of Netrunner she was determined to play the game that I had said was “better than Agricola.”
Well, after one game, she is sure that this is one of her new favorites, too.
We both played board 1 and I just eked out a win 186-179. I was surprised at the small margin considering how smooth I thought my play went (big props to my knowledge tiles who made the game considerably more flexible). But 1) I should just be happy to win for the first time in four games and 2) I should just be happy I got to play AND convert a new Ludocrat to the Burgundy cause.
Thankfully a mine showed up in the black market in Phase A since Annie got the first mine at depot 5. That, coupled with the +2/-2 worker tile set me up for a comfortable game. I never got in the shipping business seriously so Annie had turn order for most of it and sold a helluva lot of goods (and she had the 1 pt per good sold tile).
During this game I actually felt like Castles were exceedingly unimportant. Annie didn’t place a 2nd castle until the very final round. I actually felt like I’d rather have a decent city tile than bother to play a castle. Obviously this is a symptom of board 1 and is certainly not true in boards 10a-10d.
No other insights, really, except I don’t think I did a very good job of blocking Annie’s necessary tiles (the 1pt per good knowledge tile, her 4pts per animal knowledge tile, the big pig tiles she needed, etc) and I don’t even think it was because I was being nice. Considering how fluid I felt I was managing the board I should have made an extra effort to block.
Until next time which should be soon—as Annie said, “I am overwhelmed by all these great games that I want to play! You’ve really found some great games, Joe.” Why thank you Annie, it only took me buying 150 and selling or trading 90 to get the collection I’ve always wanted.