Ludocracy Now

THE ESSENTIAL COLLECTION: THE 90-MINUTE EURO x2
Caylus & The Castles of Burgundy (Honorable Mention: Hansa Teutonica & Agricola)
And possible mention of Troyes as well but I’ve only played it three times.
So, Caylus, obviously a classic.  A game of perfect information and worker placement with a genius little mix in of the provost.  This game is fun and it’s tough.  It rewards creative and thorough thought.
The choice for second inclusion was difficult and it remains to be seen if I’m not just plum crazy for barring Hansa Teutonica entry into the VIP section of the party.  But I would like to expound on the ways Burgundy is a better game than Agricola.
First, Burgundy is a game with no hidden information.  And no text.  Those two things are positives.
They are both fiddly but Burgundy at least tries to help you not to forget to reseed the board in certain areas (many a game of Agricola featured extra or too few Reed because I couldn’t remember if I had added to it or not).
Both games allow you to build your own cool settlement but Burgundy allows you to score points along the way!  I NEED CONSTANT AFFIRMATION.
Burgundy is also of a lot lighter mass and easier to carry around.  QEDuh. View Larger

THE ESSENTIAL COLLECTION: THE 90-MINUTE EURO x2

Caylus & The Castles of Burgundy (Honorable Mention: Hansa Teutonica & Agricola)

And possible mention of Troyes as well but I’ve only played it three times.

So, Caylus, obviously a classic.  A game of perfect information and worker placement with a genius little mix in of the provost.  This game is fun and it’s tough.  It rewards creative and thorough thought.

The choice for second inclusion was difficult and it remains to be seen if I’m not just plum crazy for barring Hansa Teutonica entry into the VIP section of the party.  But I would like to expound on the ways Burgundy is a better game than Agricola.

First, Burgundy is a game with no hidden information.  And no text.  Those two things are positives.

They are both fiddly but Burgundy at least tries to help you not to forget to reseed the board in certain areas (many a game of Agricola featured extra or too few Reed because I couldn’t remember if I had added to it or not).

Both games allow you to build your own cool settlement but Burgundy allows you to score points along the way!  I NEED CONSTANT AFFIRMATION.

Burgundy is also of a lot lighter mass and easier to carry around.  QEDuh.


Coming Full Circle

Picture it: Roseville, 2011.  A young lad and his former boss are eating off of square plates and enjoying happy hour priced beers after harassing people nice enough to be city delegates to their party’s convention.  Encouraged by the beer and the political meddling, the lad decides the explore the board game shop located just below the restaurant.  He sees a wall of games… some immoderately priced.  The former boss says “Get them.  Get them all.  I will play them with you.”

That lad was me.  That former boss was Emma.  And those games were Dominion, Pandemic and Agricola.

Last night, Emma and I made a date to play games at her four be-catted house.  “Only good games,” she suggested.  I brought a handful of fun ones and among those was the beast known as Agricola.  Emma was determined to make good on her year-old promise and “bring it full circle.”

She quickly caught on the rules of the family game and had the good instinct to stop me from getting all the wood I wanted.  I said that most people finish in the ~20 point range in their first family game of Agricola.  She cruised to a nice 34.  I was a little rusty and finished with a 46.

Emma celebrated by toasting us each a flax seed waffle and adorning it with peanut butter and cinnamon.  Sustenance surely needed as I suggested we play another round but with the occupations and minor improvements.

The game started similarly, Emma snatched the wood at every corner, quickly expanded her hut and her family to three.  However, Emma, drunk on her new occupations and improvements, forgot to get some sort of cookery.  I failed to guide her to the improvement board as I was too busy trying not to drown in complexity.  Four fat begging cards to Emma in the third harvest.

I couldn’t expand my hut beyond three rooms so was privy to fewer actions but I tried to make them count as damn well as I could.  I finished up with a cool 42 to Emma’s 13.

It is very satisfying to play Agricola with the one who encouraged me to take the euro gaming plunge.  I’m sure Jeff has some stern words for her as that ‘plunge’ has enveloped our living space, but I think he’ll be happy as long as our house doesn’t have four cats.


Day before yesterday, Jacob had us over for primary results and board games (GUESS WHICH ONE I WAS MORE INTERESTED IN).  Tyler and I got in two quick games of Set (I lost the first 12-11 and we tied 12-12 in the second) before Charles showed up.  We then had some pizza and the boys looked through the buffet of games I brought.
Charles one man vetoed Founding Fathers (“It looks too dry”) but said Agricola looked interesting.  Farming is apparently more appealing to Charles than Statesmanship!
Anyway I obviously jumped at the chance to bring three new people into the Agricola fold so I brought it out and slowly explained the point of the game.  We of course played just the family version.  I won the first game with 34 points, Jacob had 23 and Charles and Tyler tied (cute!) with 22.  The second game I got my food engine running a little smoother and finished with 36.  Jacob improved to 30, Charles got 23 and Tyler dropped to 21.  My first two games with more than one opponent.
I think everyone enjoyed themselves but we got really tired by the end of the second game.  Jacob said two games of Agricola was probably enough for him (for the rest of his life) because he likes to backstab people.  And cardboard farming does not provide enough opportunity for that.  I think Charles and Tyler said that Caylus is still their golden goose, but they’d pick this one up again.  I of course loved it but am still satisfied with the Family version… I have all these expansion decks so I should start being courageous and actually play with occupations/minor improvements.
Thanks to Charles for taking the nice picture! View Larger

Day before yesterday, Jacob had us over for primary results and board games (GUESS WHICH ONE I WAS MORE INTERESTED IN).  Tyler and I got in two quick games of Set (I lost the first 12-11 and we tied 12-12 in the second) before Charles showed up.  We then had some pizza and the boys looked through the buffet of games I brought.

Charles one man vetoed Founding Fathers (“It looks too dry”) but said Agricola looked interesting.  Farming is apparently more appealing to Charles than Statesmanship!

Anyway I obviously jumped at the chance to bring three new people into the Agricola fold so I brought it out and slowly explained the point of the game.  We of course played just the family version.  I won the first game with 34 points, Jacob had 23 and Charles and Tyler tied (cute!) with 22.  The second game I got my food engine running a little smoother and finished with 36.  Jacob improved to 30, Charles got 23 and Tyler dropped to 21.  My first two games with more than one opponent.

I think everyone enjoyed themselves but we got really tired by the end of the second game.  Jacob said two games of Agricola was probably enough for him (for the rest of his life) because he likes to backstab people.  And cardboard farming does not provide enough opportunity for that.  I think Charles and Tyler said that Caylus is still their golden goose, but they’d pick this one up again.  I of course loved it but am still satisfied with the Family version… I have all these expansion decks so I should start being courageous and actually play with occupations/minor improvements.

Thanks to Charles for taking the nice picture!


On Friday, Jake said he was available for some afternoon gaming and I leaped at the chance, naturally.  He said he wanted to warm up with the ‘catsup’ game and, correct me if I’m wrong, I think I may have lost to him in at least one of our Ketchup games.  It’s good to let people win once and a while so they keep coming back.

I then presented a variety of games and Agricola was Jake’s choice.  We, of course, played the family version and finished 38-33 with me taking the lead.  Excellent first play by Jake, I must say, to break 30, however.  He liked it and wanted to play again but I steered him toward Innovation since I knew he knew how to play.

I got Code of Laws early which I think allowed me to basically splay every pile.  I then got three special achievements pretty easy and then added score upon score to win the game in the sixth age, I think.  Jake did nab a fair amount of achievements but with all the splaying I had going on, it was difficult for him to do much of anything.

He left with a promise to come back later, and as the evening fell, Erik showed up for a low-key night in.  We played some heads up Carcassonne, Biblios (my Biblios winning streak continues), and TZAAR while waiting for Jake to return.

When he did, I strongly suggested Troyes.  I gave a better (I hope.  At least more sober) presentation of the rules and we gave it a go.  Definitely chalk this one up as a learning game as most of the game felt like just trying out mechanics.  I did win, however, with 40some points.

Scyler then returned from dinner with Grandma to play a little bit more Carcassonne before Jake whisked himself away, again.  We played with Inns & Cathedrals and I spent the majority of the game working on one 18 tile city with a Cathedral.  I finally got the tile to close it off…and Brekke sabotaged.  What a dick.  I got lapped by nearly everyone.

11pm was rolling in…  Many hours of gaming already behind me but I figured we might as well play Caylus.  I had to avenge my one point loss to Brekke on my birthday AND he had just ruined my 60 point City in Carcassonne…

I wasn’t feeling too confident after taking a -3 during Wall scoring, but I was the only one with enough gold to build prestige buildings and I built two in the last round for 30 points.  I squeaked out a win and put the long marathon day of gaming to rest.

A post about yesterday’s successful Abstract Gaming day will follow tomorrow—I have apparently broken Jeff’s camera with all my board game pictures so sadly you will all have to deal with the crappy iPod camera again…


A few pictorial updates from the past few days of gaming.  Two from a game of Intrigue that saw Kjersten (I had to Google that) basically steal victory from me.  Always the bridesmaid!  Also a pic from an aborted game of Citadels that saw me try to rep for the Brewers which was also a failure.  Then, a game of Agricola using the Goodies expansion that saw me get 60 points in a solo game (13 points better than a previous attempt).  I did not continue on with the series.  Then, a nice game of Yinsh with Annie who did, in fact, beat me in both this and Zertz.


Oh, hello there!  Welcome to another installment of Ludocracy Now!  This episode is brought to you by playing games in someone else’s house while they are not there!  Hooray for new lows!

I had gotten several board game requests for last night, but knew that only Christina would be available for the first hour.  Splendidly serendipitous, thought I, as I have some new nerdy 2-player games that will be perfect for a fellow graduate of the nerdy St. Olaf Mathematics program!  Zértz has a modular board(!) and is a little bit like checkers.  It’s fitting I bring up the St. Olaf Mathematics program because I remember my freshman year when I was bombing Elementary Real Analysis and played in a Math Games Tournament for extra credit.  One of the games I played was Zértz.  Talk about your full circles.

Christina and I got in two quick games of Zértz, each taking one win.  At no point did I progress beyond playing legally to playing strategically.  I’m sure with more plays I will see some sort of strategy but at the moment, I am content with admiring the mechanics and components.

Then, I continued with my plan to infect my board game group with Agricola, and as the rest of our group was still MIA I brought it for Christina and me.  We played a quick Family game and I finished with 49 points to Christina’s respectable 26.

Finally, Brekke and Nate arrived with new and unwitting Ludocrat Mark in tow.  We had about thirty minutes and five players, and although 7 Wonders was suggested, I steered the group toward Intrigue which can really only be played with five and I thought would actually be easier than 7 Wonders to teach to new players.

This game was vicious.  There were a lot of “dick moves” and it took some getting used to all the lying and conniving you had to do.  One of my doctors was the first to be sent to the Island of Misfit Scholars but the rest of mine found safe haven in mostly Christina’s castle.  An early alliance between Brekke and Nate turned out to work well for one and not the other as Brekke shot out to a big lead raking in 24k ducats one round.  Side note: one of the great joys of this game is to talk about your ducats.  More ducats, more problems.

As more and more scholars were banished to the island and more and more feelings were hurt, I felt good about flying under the radar and racking up 23k in my final few income rounds.  When the scores were revealed, I had 134k to Brekke’s 142k with Nate in third with, if I recall, 112k.  I think getting ganged up on early payed off for me as the other players thought I was out of the game/felt sorry for me.  I definitely tried my hardest to play the other players off of each other.

This game was great—you have to be willing to go back on deals, lie, connive, and back stab.  Very wheelin’ and dealin’, if you will.

As I am taking the LSAT tomorrow, I will be taking it easy today—possibly playing solo games of Le Havre and Poseidon, possibly forcing Annie to play another game of Agricola with me, we shall see.  You all, my faithful readers, will be the first to know!


A personal best for Annie with 38 points (if I recall).  According to BGG.com, of the 600+ people who have logged a play of Agricola this month, I have logged the 19th most.  Time to switch to Poseidon?
Ok, I promise this will stop being an Agricola blog as soon as Annie gets done writing her guest spot(!) View Larger

A personal best for Annie with 38 points (if I recall).  According to BGG.com, of the 600+ people who have logged a play of Agricola this month, I have logged the 19th most.  Time to switch to Poseidon?

Ok, I promise this will stop being an Agricola blog as soon as Annie gets done writing her guest spot(!)


Ok, I know this blog has been a little lot Agricola heavy but I’m going through a binge phase.  And we’ve just been playing the Family version!  I just have to give a big shout out to my buddy the Stone Oven for letting me turn two grain into a meal fit for a family of four.  Thanks, buddy.


Couple of quick notes before I talk about today’s games: iPod pictures are terrible, iPhone pictures are not as terrible.  Time to get a camera or make sure Annie is at every game.

Also, I’ve shied away from writing reports with pictures in the middle of the text—This is surely lazy but it is much easier with tumblr to put the whole photoset at the beginning and it forces me to edit down to ten.  Please leave commentary, dear reader, if you’d prefer pictures intermingled with the text.  On to a quick wrap up!

Annie braved cat allergies to give Agricola a try since I had been hounding her for a fortnight to play it with me.  We had tried it once long ago in the nascency of my board game obsession when I surely botched the rules explanation and made it sound unfun.  After two “family” games, Annie has changed her opinion and now is nearly as obsessed with the game as I am!  Just wait until we add in the Occupations and Minor Improvements.  Picture 4 is Annie’s 21-point farm after game 1, picture 5 is my 39-point farm.  Picture 7 is my 39-point farm (again) after game 2 and Picture 8 is Annie’s 29-point farm.

Definitely learning games for Annie, but considering Tim and I got 26’s on our second game, I’d say Annie is doing more than fine.  She is a huge resource denier and I was unable to expand beyond 3 rooms because there was never any wood for me to take.  Rude.  Love this game, glad that Annie had a good time.

I then sped down Lyndale to play a few games at Pleasant house.  While Nate showered, I brought out Innovation as a filler to play with Jake.  Jake squealed (literally) his way to victory as he claimed two special achievements in one turn to vault to a 6-5 victory.  This game definitely shines with two, especially with two quick readers.  Great game and I want to bust out the expansion soon.

Nate and Sarah joined me on the squeaky clean side of a game of Letters from Whitechapel and I gave Jake the opportunity to off some pretend whores. (Mostly because Jake is the slowest Detective player I have ever seen.)  Jake fooled us all the first night as he made a kill on his hideout—devilish!  We were running all over the place only to fail to pick up a trail.

Night two saw Jake get a little too cute as he again killed right around his hideout but as he was dancing around the area, we closed in and realized he wasn’t leaving.  We nabbed him after a desperate Alley/Parkour move.  It is very satisfying to catch Jack, but it’s exhausting to spend so much time as the detectives in complete darkness—it’s good practice for me to be ok with the uncertainty.

Until next time.


Played a game of Agricola over lunch… I got 47 points (an improvement, but still under the requisite 50 to continue in the series…)  I definitely had to cheat and rewind the tape a few times and I still can’t get to fifty.  Damn you, E deck!  Give me some better cards! View Larger

Played a game of Agricola over lunch… I got 47 points (an improvement, but still under the requisite 50 to continue in the series…)  I definitely had to cheat and rewind the tape a few times and I still can’t get to fifty.  Damn you, E deck!  Give me some better cards!