Ok, Hi blog. You have become a Card Game blog of sorts. But, you know me, I take something up, play the shit out of it, and then move on. In the mean time, please suffer through some Netrunner and Summoner Wars session reports!
It may be more accurate to say this is a blog of crappy Haas-Bioroid pictures but I digress.
Game 1: Joe as Shapers def Annie as Haas-Bioroid
Annie wanted to play as a corp again and we played a game—this time without so much distraction. Through the whole game, Annie drew only two ices and inexplicably installed two Agendas in unprotected servers. We learned that Annie did not know all the rules. Learning game!
Game 2: Joe as Shapers def Annie as Haas-Bioroid
This game was more competitive, but this time I think Annie overprotected her R&D and HQ. Her remote server that she planned to push agendas through consisted of an Ice that didn’t actually end runs and although there was a threat of brain damage on that server, my link was sufficient to avoid the threat. This meant that the server was basically mine to raid with impunity.
Annie said she was frustrated (a common thread in these learning games), but enjoyed it. She appreciates the way the game quickly scales up in complexity as more cards hit the board which I think is a great sign for her future enjoyment of the game. I suggested that the next time we play she takes the Runner side, if only to better prepare herself for what she might face when she is a Corp.
Game 1: Joe as Filth…
…def Annie as Shadow Elves
This was a long fought match with the game ending a few turns after we both had exhausted our draw decks (and I had exhausted my Mutagist power to drain my discard pile of mutations).
My initial thought going into the match was to build magic with as many mutations as possible and then get them into my discard pile thus being able to use them as magic and then rescue them with my Summoner. I think this was a good strategy—I managed to get nearly every mutation on the board at one point. I missed two great opportunities to change a mutation with an AV of 1 into one of 3 when they were near Annie’s summoner but you live and learn and mutate, I guess.
One of the most memorable moments of the match was when I made an all-out push to try to take out Annie’s Champion Hydrake knowing that if I failed she’d be able to get 3 dice on all of the surrounding units. (Moment pictured above…) Anyway, my Champion rolled for an attack value of 5. This meant I had nine dice to get a total of five hits. I did the maths on this one and it’s an 86% chance that I get at least five hits… Dice flu galore, Hydrake survives to terrorize my forces.
Thankfully she didn’t destroy everyone and eventually I cleared out the chaff to hunt her summoner down and score the win. Annie was sour not to notch a win on the evening but Defeat whets victory, they say…
Possibly more gaming this week, possibly not. I’ve certainly been on a tear and I’d like to keep it that way so check back soon!