For my third day of gaming in a row, I headed to Jake’s place with the three games on my Hot list: Summoner Wars, Burgundy & Netrunner. If I were to only ever play two person board games, I could probably survive on these three games for the rest of my days. Well, at least the first two—Netrunner remains to be seen but there are some preliminary thoughts below. But first:
I snatched up Fallen Kingdom which I don’t think I had tried yet, and Jake immediately grabbed Cloaks after he saw Vlox’s mysterious portrait… I snickered to myself remembering how maladroitly I had handled them and hoped Jake would have similar trouble.
He did manage to thieve a card from my hand and get many of my common units killed, but it took him too long to get a champion out. Too much wasting magic on Commons, I dare say. Meanwhile, my Common units kept coming back from the dead and near the end I had all three champions chasing Vlox around the battlefield. Good game from Jake, putting pressure on for most of the game, but Ret-Talus withstood the attack to mount an unbeatable late game push.
I hyped up this ever-hyped game and Jake was willing to give it a shot even if the cyberpunk hacker milieu was not exactly his first choice for cups of tea. I gave him Shapers and took Jinteki for myself and proceeded to explain what “rezzing” and “ice” and “meat damage” all meant. Jake stole an Agenda from R&D but I managed to place a tag on him with a snare trap. In this game, that proved fatal as my scored security forces rat-tat-tatted him into a flatline for a megacorp victory.
The second game was longer and more interesting. It took Jake a while to draw any sort of hardware into his hand but my lack of drawing agendas early meant I couldn’t capitalize on his inability to put a rig together.
He managed to amass a small fortune to my measly income and managed to steal an agenda from R&D early. When I installed an agenda in a remote server it fell pretty quickly to his Crypsis +Sacrificial Constructs. I did score an Agenda of my own, but Jake ended up winning 7-2 if I remember.
Ok, so, thoughts. When Jake couldn’t build his rig due to memory requirements he was tearing his hair out but I guess that’s how it goes in a card game. I had a similar problem with not figuring out when and where and WHAT to install which drove me a little crazy. The game was frustrating, sure, but it was so interesting that I want to play it again very soon so I can figure out what the hell to do. Or at least what some first strategic principles are. Jake said it was “a hell of a game” which I hope means he’s willing to play it some more because I want to get some mileage out of this one.
Tune in tomorrow for probably more of the exact same as I’m headed to Annie’s for a GenCon reunion and I know she’ll want to play both of these gems, too.
EDIT: Ok, so this is annoying… Jake should have started the game with four memory, thus making it much easier to install icebreakers. Yes, this means he won the second game with an extreme handicap. Gob’d ag’in!