The roster for Battlestar Galactica had become an untenable 9 which meant plans needed to be changed—and fast. I hadn’t even thought of 9 player Eclipse because the probability of it happening was so infinitesimal that I had tried to forget about it in order not to make myself sad that it would never happen. But I had woken up 6 hours before the gaming date and I had time to think. I went through all my games—Could this be turned into a tournament? Could this possibly be adjusted for 9? And then… wait a minute… Eclipse could be 9 people… I’ve already had promises from just about everyone coming that they “would play anything” because it was my birthday…
I decided to risk it. And I have to say it was a great gaming experience but not one I would put myself through again without a few 2 or 4 player games with everyone involved.
My friends are all adroit gamers but Eclipse’s million bits and relative intricacies meant we had to cut the game short at 5 rounds before everyone imploded. It was good fun with three alliances formed and dice fests of complicated combat all around. Jake and I were basically walled off from anyone so we made a Science Alliance and then generated wormholes into people’s back doors. The three races on the “amass ships/destroy center” alliance took second with one of our lone wolves finishing third claiming he had a plan with “a long timeline.”
Eclipse is a pretty good game. Combat is miserable, though, especially as everyone waits for someone to just roll a damn six already. I’d rather punch it into a random number generator and see who wins. It is about the only “real” game that fits 9 even if my one table doesn’t. My knees are still sore.
Hoping for more Terra Mystica or actually getting in a game of Battlestar Galactica soon.